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1997-09-01
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22KB
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521 lines
// QOOLE
// Brushes: 28
// Entities: 1
// Objects: 37
{ // Brush 0
( 0.0 0.0 48.000004 ) ( 0.0 500.0 48.000004 ) ( 500.0 0.0 47.999985 ) city8_2 0 0 90 1.00 1.00
( 47.999985 0.0 0.0 ) ( 47.999985 0.0 500.0 ) ( 48.000069 500.0 0.0 ) city8_2 0 0 0 1.00 1.00
( 0.0 -96.000008 0.0 ) ( 0.0 -96.000008 500.0 ) ( 500.0 -95.999931 0.0 ) city8_2 0 0 0 1.00 1.00
( -48.000015 0.0 0.0 ) ( -48.000099 500.0 0.0 ) ( -48.000015 0.0 500.0 ) altarb_1 32 64 0 1.00 1.00
( 0.0 96.0 0.0 ) ( 500.0 96.0 0.0 ) ( 0.0 96.0 500.0 ) city8_2 0 0 0 1.00 1.00
( 0.0 0.0 -47.999996 ) ( 500.0 0.0 -47.999977 ) ( 0.0 500.0 -47.999996 ) city8_2 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0.0 0.0 48.0 ) ( 0.0 500.0 48.0 ) ( 500.0 0.0 47.999977 ) city8_2 0 0 0 1.00 1.00
( 3.999999 0.0 0.0 ) ( 3.999999 0.0 500.0 ) ( 4.000021 500.0 0.0 ) city8_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.999691 0.0 ) city8_2 0 0 0 1.00 1.00
( -4.000001 0.0 0.0 ) ( -4.000023 500.0 0.0 ) ( -4.000001 0.0 500.0 ) city8_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) city8_2 0 0 0 1.00 1.00
( 0.0 0.0 -48.0 ) ( 500.0 0.0 -47.999977 ) ( 0.0 500.0 -48.0 ) city8_2 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0.0 0.0 48.0 ) ( 0.0 500.0 48.0 ) ( 500.0 0.0 47.999977 ) city8_2 0 0 0 1.00 1.00
( 3.999999 0.0 0.0 ) ( 3.999999 0.0 500.0 ) ( 4.000021 500.0 0.0 ) city8_2 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.999691 0.0 ) city8_2 0 0 0 1.00 1.00
( -4.000001 0.0 0.0 ) ( -4.000023 500.0 0.0 ) ( -4.000001 0.0 500.0 ) city8_2 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) city8_2 0 0 0 1.00 1.00
( 0.0 0.0 -48.0 ) ( 500.0 0.0 -47.999977 ) ( 0.0 500.0 -48.0 ) city8_2 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0.0 0.0 2.0 ) ( 0.0 500.0 2.0 ) ( 500.0 0.0 2.000022 ) city8_2 0 0 0 1.00 1.00
( 3.999998 0.0 0.0 ) ( 3.999998 0.0 500.0 ) ( 4.00002 500.0 0.0 ) city8_2 0 0 0 1.00 1.00
( 0.0 -41.000004 0.0 ) ( 0.0 -41.000004 500.0 ) ( 500.0 -40.999573 0.0 ) city8_2 0 0 0 1.00 1.00
( -4.000002 0.0 0.0 ) ( -4.000024 500.0 0.0 ) ( -4.000002 0.0 500.0 ) city8_2 0 0 0 1.00 1.00
( 0.0 41.0 0.0 ) ( 500.0 41.0 0.0 ) ( 0.0 41.0 500.0 ) city8_2 0 0 0 1.00 1.00
( 0.0 0.0 -2.0 ) ( 500.0 0.0 -2.000022 ) ( 0.0 500.0 -2.0 ) city8_2 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 5.0 ) ( 0.0 500.0 5.0 ) ( 500.0 0.0 5.000022 ) city8_2 0 0 0 1.00 1.00
( 3.999998 0.0 0.0 ) ( 3.999998 0.0 500.0 ) ( 4.00002 500.0 0.0 ) city8_2 0 0 0 1.00 1.00
( 0.0 -39.000004 0.0 ) ( 0.0 -39.000004 500.0 ) ( 500.0 -38.999573 0.0 ) city8_2 0 0 0 1.00 1.00
( -4.000002 0.0 0.0 ) ( -4.000024 500.0 0.0 ) ( -4.000002 0.0 500.0 ) city8_2 0 0 0 1.00 1.00
( 0.0 39.0 0.0 ) ( 500.0 39.0 0.0 ) ( 0.0 39.0 500.0 ) city8_2 0 0 0 1.00 1.00
( 0.0 0.0 -5.0 ) ( 500.0 0.0 -5.000022 ) ( 0.0 500.0 -5.0 ) city8_2 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 0.0 0.0 12.000003 ) ( 0.0 500.0 12.000003 ) ( 500.0 0.0 11.999981 ) city6_7 0 0 0 1.00 1.00
( 55.999985 0.0 0.0 ) ( 55.999985 0.0 500.0 ) ( 56.000069 500.0 0.0 ) city6_7 0 0 0 1.00 1.00
( 0.0 -104.000008 0.0 ) ( 0.0 -104.000008 500.0 ) ( 500.0 -103.999931 0.0 ) city6_7 0 0 0 1.00 1.00
( -56.000015 0.0 0.0 ) ( -56.000099 500.0 0.0 ) ( -56.000015 0.0 500.0 ) city6_7 0 0 0 1.00 1.00
( 0.0 104.0 0.0 ) ( 500.0 104.0 0.0 ) ( 0.0 104.0 500.0 ) city6_7 0 0 0 1.00 1.00
( 0.0 0.0 -11.999997 ) ( 500.0 0.0 -11.999975 ) ( 0.0 500.0 -11.999997 ) city6_7 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( 0.0 0.0 12.000003 ) ( 0.0 500.0 12.000003 ) ( 500.0 0.0 11.999981 ) city6_7 0 0 0 1.00 1.00
( 55.999985 0.0 0.0 ) ( 55.999985 0.0 500.0 ) ( 56.000069 500.0 0.0 ) city6_7 0 0 0 1.00 1.00
( 0.0 -104.000008 0.0 ) ( 0.0 -104.000008 500.0 ) ( 500.0 -103.999931 0.0 ) city6_7 0 0 0 1.00 1.00
( -56.000015 0.0 0.0 ) ( -56.000099 500.0 0.0 ) ( -56.000015 0.0 500.0 ) city6_7 0 0 0 1.00 1.00
( 0.0 104.0 0.0 ) ( 500.0 104.0 0.0 ) ( 0.0 104.0 500.0 ) city6_7 0 0 0 1.00 1.00
( 0.0 0.0 -11.999997 ) ( 500.0 0.0 -11.999975 ) ( 0.0 500.0 -11.999997 ) city6_7 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( 4.0 0.0 0.0 ) ( 4.000044 0.0 500.0 ) ( 3.999843 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -4.0 0.0 0.0 ) ( -3.999962 500.0 0.0 ) ( -3.999956 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 20.317383 0.0 ) ( 500.0 20.317417 0.0 ) ( 0.0 20.317383 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -20.317383 0.0 ) ( 0.0 -20.317383 500.0 ) ( 500.0 -20.317427 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 4.000022 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -3.999978 ) ( 0.0 500.0 -4.0 ) dung01_2 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( 4.0 0.0 0.0 ) ( 3.999956 0.0 500.0 ) ( 3.999962 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -4.0 0.0 0.0 ) ( -4.000082 500.0 0.0 ) ( -3.999913 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 32.000015 ) ( 0.0 500.0 32.000015 ) ( 500.0 0.0 32.000038 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.000015 ) ( 500.0 0.0 -31.999992 ) ( 0.0 500.0 -32.000015 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -4.0 0.0 ) ( 0.0 -4.0 500.0 ) ( 500.0 -4.000044 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 4.0 0.0 ) ( 500.0 4.000103 0.0 ) ( 0.0 4.0 500.0 ) dung01_2 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 4.0 0.0 0.0 ) ( 4.000044 0.0 500.0 ) ( 3.999843 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -4.0 0.0 0.0 ) ( -3.999962 500.0 0.0 ) ( -3.999956 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 20.317383 0.0 ) ( 500.0 20.317417 0.0 ) ( 0.0 20.317383 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -20.317383 0.0 ) ( 0.0 -20.317383 500.0 ) ( 500.0 -20.317427 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 4.0 ) ( 0.0 500.0 4.0 ) ( 500.0 0.0 4.000022 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -4.0 ) ( 500.0 0.0 -3.999978 ) ( 0.0 500.0 -4.0 ) dung01_2 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 4.0 0.0 0.0 ) ( 3.999956 0.0 500.0 ) ( 3.999962 500.0 0.0 ) dung01_2 0 0 0 1.00 1.00
( -4.0 0.0 0.0 ) ( -4.000082 500.0 0.0 ) ( -3.999913 0.0 500.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 32.000015 ) ( 0.0 500.0 32.000015 ) ( 500.0 0.0 32.000038 ) dung01_2 0 0 0 1.00 1.00
( 0.0 0.0 -32.000015 ) ( 500.0 0.0 -31.999992 ) ( 0.0 500.0 -32.000015 ) dung01_2 0 0 0 1.00 1.00
( 0.0 -4.0 0.0 ) ( 0.0 -4.0 500.0 ) ( 500.0 -4.000044 0.0 ) dung01_2 0 0 0 1.00 1.00
( 0.0 4.0 0.0 ) ( 500.0 4.000103 0.0 ) ( 0.0 4.0 500.0 ) dung01_2 0 0 0 1.00 1.00
} // Brush 10
{ // Brush 11
( 0.0 0.0 52.0 ) ( 0.0 500.0 52.0 ) ( 500.0 0.0 51.999977 ) wmet4_5 0 0 0 1.00 1.00
( 7.999999 0.0 0.0 ) ( 7.999999 0.0 500.0 ) ( 8.00008 500.0 0.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -8.000043 0.0 ) wmet4_5 0 0 0 1.00 1.00
( -8.000001 0.0 0.0 ) ( -8.000082 500.0 0.0 ) ( -8.000001 0.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 0.0 -52.0 ) ( 500.0 0.0 -51.999977 ) ( 0.0 500.0 -52.0 ) wmet4_5 0 0 0 1.00 1.00
} // Brush 11
{ // Brush 12
( 0.0 0.0 52.0 ) ( 0.0 500.0 52.0 ) ( 500.0 0.0 51.999977 ) wmet4_5 0 0 0 1.00 1.00
( 7.999999 0.0 0.0 ) ( 7.999999 0.0 500.0 ) ( 8.00008 500.0 0.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -8.000043 0.0 ) wmet4_5 0 0 0 1.00 1.00
( -8.000001 0.0 0.0 ) ( -8.000082 500.0 0.0 ) ( -8.000001 0.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 0.0 -52.0 ) ( 500.0 0.0 -51.999977 ) ( 0.0 500.0 -52.0 ) wmet4_5 0 0 0 1.00 1.00
} // Brush 12
{ // Brush 13
( 0.0 0.0 52.0 ) ( 0.0 500.0 52.0 ) ( 500.0 0.0 51.999977 ) wmet4_5 0 0 0 1.00 1.00
( 7.999999 0.0 0.0 ) ( 7.999999 0.0 500.0 ) ( 8.00008 500.0 0.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -8.000043 0.0 ) wmet4_5 0 0 0 1.00 1.00
( -8.000001 0.0 0.0 ) ( -8.000082 500.0 0.0 ) ( -8.000001 0.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 0.0 -52.0 ) ( 500.0 0.0 -51.999977 ) ( 0.0 500.0 -52.0 ) wmet4_5 0 0 0 1.00 1.00
} // Brush 13
{ // Brush 14
( 0.0 0.0 52.0 ) ( 0.0 500.0 52.0 ) ( 500.0 0.0 51.999977 ) wmet4_5 0 0 0 1.00 1.00
( 7.999999 0.0 0.0 ) ( 7.999999 0.0 500.0 ) ( 8.00008 500.0 0.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 -8.0 0.0 ) ( 0.0 -8.0 500.0 ) ( 500.0 -8.000043 0.0 ) wmet4_5 0 0 0 1.00 1.00
( -8.000001 0.0 0.0 ) ( -8.000082 500.0 0.0 ) ( -8.000001 0.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 8.0 0.0 ) ( 500.0 8.0 0.0 ) ( 0.0 8.0 500.0 ) wmet4_5 0 0 0 1.00 1.00
( 0.0 0.0 -52.0 ) ( 500.0 0.0 -51.999977 ) ( 0.0 500.0 -52.0 ) wmet4_5 0 0 0 1.00 1.00
} // Brush 14
{ // Brush 15
( 25.600002 0.0 0.0 ) ( -134.00943 0.0 473.840515 ) ( 25.600025 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 25.600002 0.0 ) ( 500.0 25.600002 0.0 ) ( 0.0 -134.00943 473.840515 ) wood1_7 0 0 0 1.00 1.00
( -25.600002 0.0 0.0 ) ( -25.600023 500.0 0.0 ) ( 134.00943 0.0 473.840515 ) wood1_7 0 0 0 1.00 1.00
( 0.0 -25.600002 0.0 ) ( 0.0 134.00943 473.840515 ) ( 500.0 -25.599958 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -19.000002 ) ( 500.0 0.0 -19.000023 ) ( 0.0 500.0 -19.000002 ) wood1_7 0 0 0 1.00 1.00
} // Brush 15
{ // Brush 16
( 9.1 0.0 0.0 ) ( -26.523527 0.0 498.72934 ) ( 9.100081 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 9.099999 0.0 ) ( 500.0 9.100002 0.0 ) ( 0.0 -26.523525 498.72934 ) wood1_7 0 0 0 1.00 1.00
( -9.1 0.0 0.0 ) ( -9.100081 500.0 0.0 ) ( 26.523527 0.0 498.72934 ) wood1_7 0 0 0 1.00 1.00
( 0.0 -9.1 0.0 ) ( 0.0 26.523527 498.72934 ) ( 500.0 -9.100044 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -40.599998 ) ( 500.0 0.0 -40.599976 ) ( 0.0 500.0 -40.599998 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 41.0 ) ( 0.0 500.0 41.0 ) ( 500.0 0.0 40.999977 ) wood1_7 0 0 0 1.00 1.00
} // Brush 16
{ // Brush 17
( 25.600002 0.0 0.0 ) ( -134.00943 0.0 473.840515 ) ( 25.600025 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 25.600002 0.0 ) ( 500.0 25.600002 0.0 ) ( 0.0 -134.00943 473.840515 ) wood1_7 0 0 0 1.00 1.00
( -25.600002 0.0 0.0 ) ( -25.600023 500.0 0.0 ) ( 134.00943 0.0 473.840515 ) wood1_7 0 0 0 1.00 1.00
( 0.0 -25.600002 0.0 ) ( 0.0 134.00943 473.840515 ) ( 500.0 -25.599958 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -19.000002 ) ( 500.0 0.0 -19.000023 ) ( 0.0 500.0 -19.000002 ) wood1_7 0 0 0 1.00 1.00
} // Brush 17
{ // Brush 18
( 9.1 0.0 0.0 ) ( -26.523527 0.0 498.72934 ) ( 9.100081 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 9.099999 0.0 ) ( 500.0 9.100002 0.0 ) ( 0.0 -26.523525 498.72934 ) wood1_7 0 0 0 1.00 1.00
( -9.1 0.0 0.0 ) ( -9.100081 500.0 0.0 ) ( 26.523527 0.0 498.72934 ) wood1_7 0 0 0 1.00 1.00
( 0.0 -9.1 0.0 ) ( 0.0 26.523527 498.72934 ) ( 500.0 -9.100044 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -40.599998 ) ( 500.0 0.0 -40.599976 ) ( 0.0 500.0 -40.599998 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 41.0 ) ( 0.0 500.0 41.0 ) ( 500.0 0.0 40.999977 ) wood1_7 0 0 0 1.00 1.00
} // Brush 18
{ // Brush 19
( 25.600002 0.0 0.0 ) ( -134.00943 0.0 473.840515 ) ( 25.600025 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 25.600002 0.0 ) ( 500.0 25.600002 0.0 ) ( 0.0 -134.00943 473.840515 ) wood1_7 0 0 0 1.00 1.00
( -25.600002 0.0 0.0 ) ( -25.600023 500.0 0.0 ) ( 134.00943 0.0 473.840515 ) wood1_7 0 0 0 1.00 1.00
( 0.0 -25.600002 0.0 ) ( 0.0 134.00943 473.840515 ) ( 500.0 -25.599958 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -19.000002 ) ( 500.0 0.0 -19.000023 ) ( 0.0 500.0 -19.000002 ) wood1_7 0 0 0 1.00 1.00
} // Brush 19
{ // Brush 20
( 9.1 0.0 0.0 ) ( -26.523527 0.0 498.72934 ) ( 9.100081 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 9.099999 0.0 ) ( 500.0 9.100002 0.0 ) ( 0.0 -26.523525 498.72934 ) wood1_7 0 0 0 1.00 1.00
( -9.1 0.0 0.0 ) ( -9.100081 500.0 0.0 ) ( 26.523527 0.0 498.72934 ) wood1_7 0 0 0 1.00 1.00
( 0.0 -9.1 0.0 ) ( 0.0 26.523527 498.72934 ) ( 500.0 -9.100044 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -40.599998 ) ( 500.0 0.0 -40.599976 ) ( 0.0 500.0 -40.599998 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 41.0 ) ( 0.0 500.0 41.0 ) ( 500.0 0.0 40.999977 ) wood1_7 0 0 0 1.00 1.00
} // Brush 20
{ // Brush 21
( 25.600002 0.0 0.0 ) ( -134.00943 0.0 473.840515 ) ( 25.600025 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 25.600002 0.0 ) ( 500.0 25.600002 0.0 ) ( 0.0 -134.00943 473.840515 ) wood1_7 0 0 0 1.00 1.00
( -25.600002 0.0 0.0 ) ( -25.600023 500.0 0.0 ) ( 134.00943 0.0 473.840515 ) wood1_7 0 0 0 1.00 1.00
( 0.0 -25.600002 0.0 ) ( 0.0 134.00943 473.840515 ) ( 500.0 -25.599958 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -19.000002 ) ( 500.0 0.0 -19.000023 ) ( 0.0 500.0 -19.000002 ) wood1_7 0 0 0 1.00 1.00
} // Brush 21
{ // Brush 22
( 9.1 0.0 0.0 ) ( -26.523527 0.0 498.72934 ) ( 9.100081 500.0 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 9.099999 0.0 ) ( 500.0 9.100002 0.0 ) ( 0.0 -26.523525 498.72934 ) wood1_7 0 0 0 1.00 1.00
( -9.1 0.0 0.0 ) ( -9.100081 500.0 0.0 ) ( 26.523527 0.0 498.72934 ) wood1_7 0 0 0 1.00 1.00
( 0.0 -9.1 0.0 ) ( 0.0 26.523527 498.72934 ) ( 500.0 -9.100044 0.0 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 -40.599998 ) ( 500.0 0.0 -40.599976 ) ( 0.0 500.0 -40.599998 ) wood1_7 0 0 0 1.00 1.00
( 0.0 0.0 41.0 ) ( 0.0 500.0 41.0 ) ( 500.0 0.0 40.999977 ) wood1_7 0 0 0 1.00 1.00
} // Brush 22
{ // Brush 23
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wceiling5 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) wceiling5 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wceiling5 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) wceiling5 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wceiling5 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wceiling5 0 0 0 1.00 1.00
} // Brush 23
{ // Brush 24
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wceiling5 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) wceiling5 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wceiling5 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) wceiling5 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wceiling5 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wceiling5 0 0 0 1.00 1.00
} // Brush 24
{ // Brush 25
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wceiling5 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) wceiling5 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wceiling5 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) wceiling5 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wceiling5 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wceiling5 0 0 0 1.00 1.00
} // Brush 25
{ // Brush 26
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wceiling5 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) wceiling5 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wceiling5 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) wceiling5 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wceiling5 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wceiling5 0 0 0 1.00 1.00
} // Brush 26
{ // Brush 27
( 0.0 0.0 31.999998 ) ( 0.0 500.0 31.999998 ) ( 500.0 0.0 32.000019 ) wceiling5 0 0 0 1.00 1.00
( 31.999998 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 32.000019 500.0 0.0 ) wceiling5 0 0 0 1.00 1.00
( 0.0 -32.000004 0.0 ) ( 0.0 -32.000004 500.0 ) ( 500.0 -31.99996 0.0 ) wceiling5 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -32.000023 500.0 0.0 ) ( -32.0 0.0 500.0 ) wceiling5 0 0 0 1.00 1.00
( 0.0 32.0 0.0 ) ( 500.0 32.0 0.0 ) ( 0.0 32.0 500.0 ) wceiling5 0 0 0 1.00 1.00
( 0.0 0.0 -32.0 ) ( 500.0 0.0 -32.000023 ) ( 0.0 500.0 -32.0 ) wceiling5 0 0 0 1.00 1.00
} // Brush 27
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2, 3, 4, 5, 6, 7, 8, 12, 16
Objects: 17, 18, 19, 20, 23, 26, 29, 32, 33, 34
Objects: 35, 36
Entity: 0
} // Object 0
{ // Object 1 : Cube
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 0
} // Object 1
{ // Object 2 : Cube
Position: (-45.0, -64.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 1
} // Object 2
{ // Object 3 : Cube
Position: (-45.0, 64.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 2
} // Object 3
{ // Object 4 : Cube
Position: (-45.0, 3.0, 46.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 3
} // Object 4
{ // Object 5 : Cube
Position: (-45.0, 1.0, -43.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 4
} // Object 5
{ // Object 6 : Cube
Position: (0.0, 0.0, -56.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 5
} // Object 6
{ // Object 7 : Cube
Position: (0.0, 0.0, 60.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 6
} // Object 7
{ // Object 8 :
Position: (-48.0, -64.0, 4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 9, 10
} // Object 8
{ // Object 9 :
Position: (0.0, 0.0, -12.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 7
} // Object 9
{ // Object 10 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 11
} // Object 10
{ // Object 11 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 8
} // Object 11
{ // Object 12 :
Position: (-48.0, 64.0, 4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 13, 14
} // Object 12
{ // Object 13 :
Position: (0.0, 0.0, -12.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 9
} // Object 13
{ // Object 14 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 15
} // Object 14
{ // Object 15 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 10
} // Object 15
{ // Object 16 : Cube
Position: (44.0, -92.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 11
} // Object 16
{ // Object 17 : Cube
Position: (-45.0, -92.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 12
} // Object 17
{ // Object 18 : Cube
Position: (-45.0, 93.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 13
} // Object 18
{ // Object 19 : Cube
Position: (44.0, 93.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 14
} // Object 19
{ // Object 20 :
Position: (32.0, -80.0, 112.000076)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 21, 22
} // Object 20
{ // Object 21 : Tri Prism (4 sided)
Position: (0.0, 0.0, 38.099899)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1875, 0.1875, 0.084213)
Brush: 15
} // Object 21
{ // Object 22 : Tri Prism (4 sided)
Position: (0.0, 0.0, -3.900108)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 16
} // Object 22
{ // Object 23 :
Position: (32.0, 80.0, 112.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 24, 25
} // Object 23
{ // Object 24 : Tri Prism (4 sided)
Position: (0.0, 0.0, 38.099899)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1875, 0.1875, 0.084213)
Brush: 17
} // Object 24
{ // Object 25 : Tri Prism (4 sided)
Position: (0.0, 0.0, -3.900108)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 18
} // Object 25
{ // Object 26 :
Position: (-32.0, 80.0, 112.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 27, 28
} // Object 26
{ // Object 27 : Tri Prism (4 sided)
Position: (0.0, 0.0, 38.099899)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1875, 0.1875, 0.084213)
Brush: 19
} // Object 27
{ // Object 28 : Tri Prism (4 sided)
Position: (0.0, 0.0, -3.900108)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 20
} // Object 28
{ // Object 29 :
Position: (-32.0, -80.0, 112.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 30, 31
} // Object 29
{ // Object 30 : Tri Prism (4 sided)
Position: (0.0, 0.0, 38.099899)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.1875, 0.1875, 0.084213)
Brush: 21
} // Object 30
{ // Object 31 : Tri Prism (4 sided)
Position: (0.0, 0.0, -3.900108)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 22
} // Object 31
{ // Object 32 : Cube
Position: (0.0, 0.0, 144.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.25, 0.25, 2.25)
Brush: 23
} // Object 32
{ // Object 33 : Cube
Position: (0.0, 0.0, 111.0)
Orientation (rad): (-1.980199, -1.570796, 1.980197)
Scale: (0.25, 0.25, 1.25)
Brush: 24
} // Object 33
{ // Object 34 : Cube
Position: (0.0, 40.0, 112.0)
Orientation (rad): (-3.14159, -0.785397, 3.141589)
Scale: (0.25, 0.28125, 0.28125)
Brush: 25
} // Object 34
{ // Object 35 : Cube
Position: (0.0, -40.0, 112.0)
Orientation (rad): (-3.14159, -0.785397, 3.141589)
Scale: (0.25, 0.28125, 0.28125)
Brush: 26
} // Object 35
{ // Object 36 : Cube
Position: (0.0, 0.0, 216.0)
Orientation (rad): (-3.14159, -0.785397, 3.141589)
Scale: (0.25, 0.28125, 0.28125)
Brush: 27
} // Object 36